Business simulators and lecturers perception! The case of University of Algarve
| dc.contributor.author | Kikot, Tatiana Nikolaevna | |
| dc.contributor.author | Costa, Gonçalo Jorge Morais da | |
| dc.contributor.author | Fernandes, Silvia Conceição Pinto Brito | |
| dc.date.accessioned | 2014-07-04T11:31:52Z | |
| dc.date.available | 2014-07-04T11:31:52Z | |
| dc.date.issued | 2014 | |
| dc.description.abstract | The purpose of this paper is to investigate the usage of simulation/serious games in the University of Algarve (Portugal), because these novel learning environments are still on an early stage of adoption. Members of the Faculty of Economics (in a total 60 lecturers and their assistants) participated in this study through a mixed survey (closed and ask for agreement queries). The empirical evidences denote interesting results: (i) a response rate of 43 percent; (ii) these tools increase learning engagement; (iii) the lack of information and not sufficient alignment with the course unit hinders the uptake of these technologies within classrooms; (iv) lecturers have a positive perception and consider them as valuable for students’ better learning. Hence, this survey provides a good platform for future research and approaches how to promote a better exploration of simulation/serious games and their integration into course curriculum. To conclude, this paper will be divided into five sections: (i) research statement; (ii) research design (aims/objectives, research methodology and data collection/analysis); (iii) findings (lecturers’ profile, awareness, experiences and results summary); (iv) limitations and future work (methodological limitations and tools/analysis upgrade); and, (v) conclusions. | por |
| dc.identifier.citation | Kikot,Tatiana, Costa, Gonçalo e Fernandes, Silvia (2014). Business simulators and lecturers perception! The case of University of Algarve. In E. Buchanan et al. (Eds.), ETHICOMP 2014 (Pen: paper 54). Paris: University of Pierre and Marie Currie. | por |
| dc.identifier.uri | http://hdl.handle.net/11144/414 | |
| dc.language.iso | eng | por |
| dc.peerreviewed | yes | por |
| dc.publisher | University of Pierre and Marie Currie | por |
| dc.rights | open access | por |
| dc.subject | Simulation/serious games | por |
| dc.subject | business studies | por |
| dc.subject | learning environments | por |
| dc.subject | empirical evidences | por |
| dc.subject | University of Algarve | por |
| dc.title | Business simulators and lecturers perception! The case of University of Algarve | por |
| dc.type | journal article | por |
| degois.publication.location | Paris | por |
| degois.publication.title | ETHICOMP 2014 | por |
| dspace.entity.type | Publication | en |
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